arunkumarmunusamy / bitfighter

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Inefficient database searches are performed for speedzones every tick #408

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
For speedzones:
 - Ship::processMove() which is called from idle() checks for speedzones below the ship every tick
 - Speedzone checking like this may be needed because of speedzone rotation?

Also, teleporters may suffer from the same problem, but the code is a little 
weird.  Investigation needed...

Original issue reported on code.google.com by buckyballreaction on 28 Feb 2014 at 10:56

GoogleCodeExporter commented 9 years ago

Original comment by buckyballreaction on 12 Mar 2014 at 5:08