I profiled CPU usage while using the editor and found that Turret rendering
accounted for almost 5% of usage with only 3 turrets in this level:
http://bitfighter.org/pleiades/levels/view/231
This needs to be improved.
Attached is my profile data.
Original issue reported on code.google.com by buckyballreaction on 14 Mar 2014 at 6:12
Original issue reported on code.google.com by
buckyballreaction
on 14 Mar 2014 at 6:12Attachments: