arx-insanity / ArxLibertatis

Cross-platform port of Arx Fatalis, a first-person role-playing game
https://arx-libertatis.org/
GNU General Public License v3.0
3 stars 0 forks source link

Add additional texts to utext #42

Closed meszaros-lajos-gyorgy closed 1 year ago

meszaros-lajos-gyorgy commented 1 year ago
[insanity_choose_difficulty]
string="Choose combat difficulty level:"

[insanity_button_difficulty_normal]
string="Normal"

[insanity_desc_difficulty_normal]
string="A casual experience for new players. Enemy damage and stats are reduced. Health recovery is enabled and potions/items are more effective."

[insanity_button_difficulty_hard]
string="Hard"

[insanity_desc_difficulty_hard]
string="For new players looking for more. Enemy damage and stats are less reduced. Health recovery is disabled but potions/items are more effective."

[insanity_button_difficulty_very_hard]
string="Very hard"

[insanity_desc_difficulty_very_hard]
string="Increased challenge for experienced players. Enemies inflict increased damage and are more perceptive, stats increased. More enemies, health recovery is disabled and potions/items are less effective."

[insanity_button_difficulty_insanity]
string="Insanity"

[insanity_desc_difficulty_very_hard]
string="A brutal experience for expert players. Enemies inflict even more increased damage and are even more perceptive, stats more increased. Even more enemies, health recovery is disabled and potions/items are even less effective."

[insanity_button_difficulty_survival] //secret difficult
string="Survival"

[insanity_desc_difficulty_survival]
string="Survive while death awaits always for you (Not recommended as 1st playthrough). Enemies inflict extreme damage, are extremely perceptive and they are fast, hardcore stats. Even more enemies, health recovery is disabled and potions/items aren't effective."

[insanity_desc_immersive_mode]
string="Enable this mode only if you look for immersion or a clean screen, hiding all HUD elements except essentials such as inventories, books and the change level icon. Immersive mode can be enabled or disabled at any time in the options menu (Interface settings)."

[system_menus_options_input_customize_controls_sprint]
string="Sprint mode"

[system_menus_options_input_customize_controls_precast4]
string="Precast spell 4"

[system_menus_options_input_customize_controls_precast5]
string="Precast spell 5"

[system_menus_options_input_customize_controls_precast6]
string="Precast spell 6"

[system_menus_options_input_customize_controls_precast7]
string="Precast spell 7"

[system_menus_options_input_customize_controls_precast8]
string="Precast spell 8"

[system_menus_options_input_customize_controls_precast9]
string="Precast spell 9"

[insanity_button_normal_start]
string="Standard start"

[insanity_desc_normal_start]
string="Initial character creation enabled. You can also start quickly and without build a detailed character now, assign only the points you want or even assign none, you can assign all unused points later."

[insanity_button_hardcore_start]
string="Hardcore start"

[insanity_desc_hardcore_start]
string="Initial character creation disabled. You won't be able to assign any initial points so they'll be reset when starting. After that everything will be as usual, you'll continue to earn attribute and skill points when you level up."

[insanity_suffix_immersive_mode_on]
string=" : Enabled"

[insanity_suffix_immersive_mode_off]
string=" : Disabled"

[insanity_button_immersive_mode] //immersive mode button
string="Immersive mode"

[system_menus_options_interface_immersive_mode] //immersive mode button
string="Immersive mode"

[system_menus_options_interface_notifications] //notifications button
string="Notifications"
meszaros-lajos-gyorgy commented 1 year ago

These texts are already in the translations repo: https://github.com/arx-insanity/ArxInsanityTranslations/blob/main/localisation/xtext_english_002_insanity.ini