asacolips-projects / 13th-age

13th Age system for Foundry VTT
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Changing class or level should recalculate current HP to adapt to new max HP #152

Open asacolips opened 1 year ago

asacolips commented 1 year ago

In GitLab by @mhilbrunner on Feb 18, 2023, 11:53

Summary

Currently, if you change the recognized class or level of a player character, maximum HP are changed, current HP are not.

Current HP should have the delta between previous and new maximum HP applied.

SRD, pg. 346:

Characters advance a level after three or four full heal-ups, i.e. between twelve and sixteen serious battles. The whole party levels up together.

Further down, for incremental advances:

Hit Points
Your maximum hit points increase as if you were one level higher. If you’re presently damaged while mid-adventure, your current hit points increase by the same amount.

Labels (do-not-change)

/cc @Asacolips @cswendrowski @LegoFed3

asacolips commented 1 year ago

In GitLab by @mhilbrunner on Feb 18, 2023, 18:55

Further discussion on Discord: