Open fe5hua opened 3 months ago
What is the reason for changing moduleActorTags
and moduleItemTags
from Objects into Strings? You're meant to format them as { [actor/item]: { all: "", [document.type]: "" } }
, like this:
game.pbta.tagConfigOverride = {
all: "",
actor: {
all: "",
character: '["foo"]',
npc: '["bar"]'
},
item: {
all: "",
gear: '["common", "rare"]'
}
}
More importantly, how are you filtering the tags by document type if you parsing the entire object instead of just the document's type?
Needed to make these changes for module defined tags to work properly. I am not using tags via the tag settings of pbta.