Closed momintlh closed 1 month ago
I have a hunch this methodology might cause Race conditions upon high load. Needs testing on high performance calls between multiple players, with multiple RPCs.
Instead of saving a state, maybe send some metadata alongside each RPC call? That way, it's guaranteed to reach along with the RPC call.
Merging in favor of a working solution instead of over engineering. Noted down problems in Refactor Umbrella issue.
Temporary fix, RPC part needs to be refactored, might be better to handle within JS. #40