Closed momintlh closed 1 month ago
We should be pushing out a callback manager which we can use for WaitForState, solving the original problem in #75 . If we implement WaitForState with this new CallbackManager, we can keep improving it later on and incrementally replace other callbacks.
CallbackManager.cs
which will replace all of the Dictionaries/Lists we are using for handling callbacks for different parts of playroomCurrently tested with InsertCoin's callbacks, which does not require any parameters: Type
Action
(void)TODO:
Based On #75 Relates to #40