If you found any bug, and its not already mentioned in the issues or on trello board, create a new issue and describe the problem in depth. Here is what you probably need to consider including, when creating a new one
code sample which leads to crash, misbehaviour or other types of errors which definitely not intended to be in the project
how to reproduce same behaviour (maybe you have specific system, or created some state in engine which caused the issue)
if problem is too hard to reproduce, or you do not know where exactly error occurred, create separate repository, include all you source and resource files in it, and leave a link in the issue. If I have enough time - I will inspect it and say where is the problem, and will it be fixed
example:
creating texture from empty file crashes the engine instead of displaying the error. Here is the code which leads to crash:
auto texture = AssetManager::LoadTexture("");
No specific environment is needed to reproduce the error. If you need a full program, you can get it using this link
If you found any bug, and its not already mentioned in the issues or on trello board, create a new issue and describe the problem in depth. Here is what you probably need to consider including, when creating a new one
example:
creating texture from empty file crashes the engine instead of displaying the error. Here is the code which leads to crash:
No specific environment is needed to reproduce the error. If you need a full program, you can get it using this link