My recent PR (https://github.com/asc-community/MxEngine/pull/69) broke component editors for int32's as I just redirected them to int64 editors, whichs not correct, as rttr cannot assign the properties back, assuming they store values of different type. As a result, some editors were not working
Also decided to replace texture2D -> texture in this PR just for consistency
My recent PR (https://github.com/asc-community/MxEngine/pull/69) broke component editors for int32's as I just redirected them to int64 editors, whichs not correct, as rttr cannot assign the properties back, assuming they store values of different type. As a result, some editors were not working
Also decided to replace texture2D -> texture in this PR just for consistency