What steps will reproduce the problem?
I want to track some major cooldowns for the party. To save room, I set them to show only under some spec, especially for those multi-role classes. But it doesn't show after config.
So I did some test:
In a party
Add a spec-specific unit cooldown (say Ice Barrier for Forest Mage) watch for the 1st member
Add a condition to show it only under a certain spec
Didn't show if matched
Actually, I've tried all mage specs entirely. It didn't work.
Then I added all possible specs to that condition. Still, didn't work.
It finally appears when I stumbled on negate-selecting the condition.
That's pretty weird. Does that effectively mean it detects a spec that doesn't belong to existing ones?
What do you expect to happen? What happens instead?
Show it if the spec is right
What version of TellMeWhen are you using?
v8.6.0
What steps will reproduce the problem? I want to track some major cooldowns for the party. To save room, I set them to show only under some spec, especially for those multi-role classes. But it doesn't show after config.
So I did some test:
Actually, I've tried all mage specs entirely. It didn't work. Then I added all possible specs to that condition. Still, didn't work. It finally appears when I stumbled on negate-selecting the condition. That's pretty weird. Does that effectively mean it detects a spec that doesn't belong to existing ones?
What do you expect to happen? What happens instead? Show it if the spec is right
Screenshots and Export Strings
^1^T^SUnit^Sparty~
1 ^SType^Sunitcooldown ^SName^S11426:~
25 ^SConditions^T ^N1^T ^SType^SUNITSPEC ^SUnit^Sparty~1 ^SBitFlags^T ^N64^B ^N63^B ^N62^B ^t^t^Sn^N1 ^t^SEnabled^B ^t^N86006^S~
~| ^Sicon^^Additional Info