Have the following Lua snippet run:
TargetFrame:SetUserPlaced(true)
Set up a TMW icon with the following notification:
While
C_NamePlate.GetNamePlateForUnit("player") ~= nil
Run
PlayerNamePlate = C_NamePlate.GetNamePlateForUnit("player")
PlayerNamePlate.UnitFrame.BuffFrame:SetScript("OnEvent", nil)
PlayerNamePlate.UnitFrame.BuffFrame:Hide()
PlayerNamePlate.UnitFrame.healthBar:SetHeight(8)
TargetFrame:ClearAllPoints()
TargetFrame:SetPoint("LEFT", "PlayerNamePlate", "RIGHT", 0, 0)
Reload UI. Everything is as intended up to this point.
Enter combat and I get the following error:
[ADDON_ACTION_BLOCKED] AddOn 'TellMeWhen' tried to call the protected function 'resume()'.
[string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519>
[string "=[C]"]: in function `resume'
[string "@TellMeWhen\TellMeWhen-8.7.5.lua"]:2721: in function <TellMeWhen\TellMeWhen.lua:2710>
The error occurs when I enter combat for the first time after a UI reload. The error does not reoccur until another reload.
What do you expect to happen? What happens instead?
I don't understand what the error means and want to resolve it.
What version of TellMeWhen are you using?
8.7.5
What steps will reproduce the problem?
Have the following Lua snippet run: TargetFrame:SetUserPlaced(true)
Set up a TMW icon with the following notification: While C_NamePlate.GetNamePlateForUnit("player") ~= nil Run PlayerNamePlate = C_NamePlate.GetNamePlateForUnit("player") PlayerNamePlate.UnitFrame.BuffFrame:SetScript("OnEvent", nil) PlayerNamePlate.UnitFrame.BuffFrame:Hide() PlayerNamePlate.UnitFrame.healthBar:SetHeight(8) TargetFrame:ClearAllPoints() TargetFrame:SetPoint("LEFT", "PlayerNamePlate", "RIGHT", 0, 0)
Reload UI. Everything is as intended up to this point.
Enter combat and I get the following error: [ADDON_ACTION_BLOCKED] AddOn 'TellMeWhen' tried to call the protected function 'resume()'. [string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519> [string "=[C]"]: in function `resume' [string "@TellMeWhen\TellMeWhen-8.7.5.lua"]:2721: in function <TellMeWhen\TellMeWhen.lua:2710>
The error occurs when I enter combat for the first time after a UI reload. The error does not reoccur until another reload.
What do you expect to happen? What happens instead? I don't understand what the error means and want to resolve it.
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Thank you for all your amazing work!