What do you expect to happen? What happens instead?
DogTags crashes because it's trying to set backdrops. Adding BackdropTemplate as a dependency to all created frames (helpFrame, treeFrame and mainFrame) solves the issue, however I couldn't find out where to create a PR for it, so reporting here instead.
Also - once fixed, editing a text field will cause the game to crash (I saw an existing bug on this, but wanted to mention).
What version of TellMeWhen are you using? 8.7.6
What steps will reproduce the problem?
What do you expect to happen? What happens instead? DogTags crashes because it's trying to set backdrops. Adding BackdropTemplate as a dependency to all created frames (
helpFrame
,treeFrame
andmainFrame
) solves the issue, however I couldn't find out where to create a PR for it, so reporting here instead.Also - once fixed, editing a text field will cause the game to crash (I saw an existing bug on this, but wanted to mention).