end"]:1: in function LF_000001CFD0620978' [string "Condition_LUA"]:3: in functionCheckFunction'
[string "@TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:266: in function Check' [string "@TellMeWhen/Components/Core/Icon.lua"]:770: in functionUpdate'
[string "Condition_ICON"]:3: in function CheckFunction' [string "@TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:266: in functionCheck'
[string "@TellMeWhen/Components/Core/Conditions/UpdateEngine.lua"]:151: in function <...llMeWhen/Components/Core/Conditions/UpdateEngine.lua:146>
[string "@TellMeWhen/TellMeWhen.lua"]:836: in function `Fire'
[string "@TellMeWhen/TellMeWhen.lua"]:2616: in function <TellMeWhen/TellMeWhen.lua:2595>
Locals:
`
i am not aware of anything i am doing that could cause this, other than it references lvl 16 & dagger
WoW Version
Classic/Classic SoM
TellMeWhen Version
10.1.6
Describe the bug
[string "local sName, sLink, iRarity, iLevel, iMinLe..."]:1: Usage: GetItemInfo(itemID|"name"|"itemlink") [string "=[C]"]: in function
GetItemInfo' [string "local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo(GetInventoryItemID("player", 16));if sSubType == "Daggers" then return true
end"]:1: in function
LF_000001CFD0620978' [string "Condition_LUA"]:3: in function
CheckFunction' [string "@TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:266: in functionCheck' [string "@TellMeWhen/Components/Core/Icon.lua"]:770: in function
Update' [string "Condition_ICON"]:3: in functionCheckFunction' [string "@TellMeWhen/Components/Core/Conditions/ConditionObject.lua"]:266: in function
Check' [string "@TellMeWhen/Components/Core/Conditions/UpdateEngine.lua"]:151: in function <...llMeWhen/Components/Core/Conditions/UpdateEngine.lua:146>[string "@TellMeWhen/TellMeWhen.lua"]:836: in function `Fire' [string "@TellMeWhen/TellMeWhen.lua"]:2616: in function <TellMeWhen/TellMeWhen.lua:2595>
Locals: ` i am not aware of anything i am doing that could cause this, other than it references lvl 16 & dagger
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