ascott18 / TellMeWhen

TellMeWhen is a combat tracking AddOn for World of Warcraft Retail and Classic
https://wow.curseforge.com/projects/tellmewhen
GNU General Public License v3.0
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MM Arcane Shot Out of Power Issue #2231

Closed redrobin3 closed 2 months ago

redrobin3 commented 2 months ago

WoW Version

Retail

TellMeWhen Version

11.0.9

Describe the bug

With the out of power feature turned on while tracking arcane shot, the state becomes stuck as false or true and doesn't change until a few minutes have passed. It might be because arcane shot fluctuates in cost between 20 and 40 depending on precise shot stacks.

As an example, I have it set to turn bright red if I don't have the power to cast arcane shot. When this bug occurs the icon will stay stuck bright red even though I have plenty of focus to cast. The opposite also occurs but more rarely where the icon won't turn bright red even though I could have no power at all to cast arcane shot.

Export Strings

^1^T^SType^Scooldown ^SIcons^T ^N1^STMW:group:1UEL8IZj5ISr ^t^SShowTimerText^B ^SName^SArcane~`Shot ^SManaCheck^B ^SEvents^T ^N1^T ^SAnimColor^Sffffad00 ^SFade^b ^SType^SAnimations ^SThickness^N3 ^SAnimation^SICONBORDER ^SEvent^SWCSP ^SPeriod^N0 ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SPrecise~`Shots ^t^Sn^N1 ^t^t^N2^T ^SAnimColor^Sffff0000 ^SFade^b ^SType^SAnimations ^SThickness^N3 ^SAnimation^SICONBORDER ^SEvent^SWCSP ^SPeriod^N0 ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^SPrecise~`Shots ^t^Sn^N1 ^t^t^N3^T ^SAnimColor^Sff00ff12 ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SICONFLASH ^SEvent^SOnCondition ^SPeriod^N0.1 ^SOnConditionConditions^T ^N1^T ^SType^SLASTCAST ^SName^SArcane~`Shot ^t^N2^T ^SType^SLASTCAST ^SAndOr^SOR ^SName^SMulti-Shot ^t^N3^T ^SType^SLASTCAST ^SName^SCobra~`Shot ^t^Sn^N3 ^t^t^N4^T ^SAnimColor^Sff00ff12 ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SICONFLASH ^SEvent^SOnStackDecrease ^SPeriod^N0.1 ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1SdBwBUgLP0X ^STexts^T ^N1^S ^N2^S ^t^t^t^SStates^T ^N2^T ^SColor^Sff262626 ^SAlpha^N1 ^t^N4^T ^SColor^Sffff0000 ^SAlpha^N1 ^t^N102^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^N110901^S~`~| ^Sicon^^

^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^N2^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPRIGHT ^SrelativePoint^STOPRIGHT ^t^Sn^N2 ^t^SSkinAs^SHotKey ^SStringName^SBinding/Label ^SHeight^N1 ^t^N2^T ^SDefaultText^S[Stacks:Hide(0)] ^SSkinAs^SCount ^SOutline^SOUTLINE ^SName^SFriz~`Quadrata~`TT ^SStringName^SStacks ^SAnchors^T ^N1^T ^Sy^N-3 ^Sx^N1 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^SrelativeTo^SIconModule_SelfIcon ^t^t^SSize^N16 ^t^SGUID^STMW:textlayout:1SdBwBUgLP0X ^Sn^N2 ^SName^SSTACK~`MIDDLE ^t^N110901^S~`~| ^Stextlayout^STMW:textlayout:1SdBwBUgLP0X ^^