Open ghost opened 8 years ago
I would love to see something like this, too. :D
@oceanhahn Glad is not just me :D I don't think there is any 2d image editor that allows you to comment part of a 2d image. IF this is implemented this would be the first program to do this.
😄 I've tagged this issue with slices tag because I think it's related to #721 (each slice might contain user data: comment, color, etc.). Also it might be related to #481, where each tile in each "grid-patch" (and area with a specific grid) could contain a comment/slice.
@dacap I think easiest way to implement this specific system an array of user data objects each one having notes and an x y relative to grid cell location. But if you wanna implement the other system with slices I don't know you need multiple grid systems.
You know better :D
I'm thinking that it looks like several tools (multiple grids #481, rulers #747, and specific regions #30/#721) generates different kind of "slices." For example, a ruler can generate two slices for each side, a grid-region can generate one slice for each tile, and a specific region create just one slice (or two? inside the slice and outside the slice?). I've to think more about how to implement all these features at once.
For the slices one simple idea that comes to mind is simply have the slices as well as their grids based on the main grid. You select select multiple cells/grids and turn them into a slice then you can subdivide them into 0.25 *0.5 1 2 4 (etc) of the main grid . Of course other multiples even entered by hand could work. This way you can build tileset pieces based on your main tileset specs.
Edit: then you overlay the slieces in like a 2 pass system ON top of your drawing canvas. Then when you manipualte the canvas and your mouse is over a sliece then you grab your data from the slice rather than from the canvas.
I was about to make a post suggesting a tool that would allow users to place text notes anywhere on the workspace, in the style of post-it notes. I think Photoshop already has the feature but I cannot remember exactly.
Anyway, I was reminded of this and I thought I would give it a bump. :D
Came here to give a similar suggestion, my idea was to be able to add layers with editable annotations. But this one is even better.
This may sound silly but I often use Aseprite in tile form say 16 x 16 each tile/checker being some block/tile in game. And I build various textures this way almost like a spritesheet.
The only problem is sometimes I forget why I made a certain texture in a certain way. I can't really document parts of a spritesheet easily.
Would it be possible to be able to add visual text notes on a tile/checker where you can explain to your older self why you did certain things? Kinda like comments in a programming language but for a 2d spritesheet image instead.
Kinda like imagine each grid tile being like an excel cell. You can add notes to a cell so in a similar fashion adding notes to a grid cell/tile/checker. If you change the grid size while working the area marked as a note remains a note.
Moving mouse over the pixel are where the note is will display a tooltip somehow near mouse or some other system.