aseprite / languages

Available translations for Aseprite distributed via extensions
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Some sentence problems in 'en.ini' #29

Closed TakWolf closed 7 months ago

TakWolf commented 11 months ago
[brush_slot_params]
save_brush = Save Brush Here

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Should we need Here?

[brush_slot_params]
save_brush = Save Brush

@66six11

TakWolf commented 11 months ago
[timeline_conf]
first_frame = First Frame:

[options]
default_first_frame = Default First Frame:

Uncertain whether the two have the same function, do we need a unified text?

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TakWolf commented 11 months ago

Duplicate shortcut key configuration items:

There's no problem with the strings, it seems like a ui component bug.

image image image image

Not only the above, there are also many more

dacap commented 11 months ago

Should we need Here?

We could remove the "Here" word, anyway as there are plans to re-design this popup dialog (#175), probably will have a simpler text or just a save icon (or a "Save" tooltip).

Uncertain whether the two have the same function, do we need a unified text?

The "Default First Frame" is for new documents, and the "First Frame" is for the active sprite. Probably we could just use the "First Frame" re-designing the Timeline preferences (related to #1485) with something like Background or Grid sections:

timeline_for_new_docs = Timeline for New Documents
timeline_for_active_doc = Timeline for the Active Document
first_frame = First Frame:

etc.

Duplicate shortcut key configuration items:

I'll try to take a look to this next week.

TakWolf commented 11 months ago
[layer_properties]
luminosity = Luminosity

Is here should be luminance?


Update:

Photoshop seems to be using Luminosity

Should we change all luminance to luminosity

sort_by_luminance = Sort by Luminance

{D3F19E64-968E-EA33-1968-643793B0E68A}


Update 2:

color_hsl_lightness = Color: HSL Lightness

And I also found a Lightness. Is this should be brightness or luminosity?

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TakWolf commented 11 months ago

Not sure, confirmation needed!

[commands]
ToggleOtherLayersOpacity = Toggle Other Layers Opacity
ToggleOtherLayersOpacity_PreviewEditor = Toggle Other Layers Opacity in Preview

Does this mean:

Toggle Other Layers Visibility
Toggle Other Layers Visibility in Preview

[commands]
SwitchNonactiveLayersOpacity = Switch Nonactive Layers Opacity

What do Nonactive layers refer to?

TakWolf commented 11 months ago
rewind_on_stop = Rewind on Stop
rewind_on_stop_tooltip = The 'Stop' button should rewind the animation\nwhere it was started.

Does where it was started mean the selected frame?

TakWolf commented 11 months ago
[context_bar]
all_layers = All Layers
current_layer = Current Layer
first_ref_layer = First Reference Layer

Is the description accurate? It may be as follows: (The text is only for illustration purposes)

all_layers = All visible Layers
current_layer = Current Layer (Whether visible or not)
first_ref_layer = All visible Reference Layer
dacap commented 11 months ago

Is here should be luminance?

As you saw, it's Luminosity, it's a standard color blend mode:

https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode#effect_of_different_mix-blend-mode_values

Should we change all luminance to luminosity

Technically it should be called "luma", which is "relative luminance" with (approximated) gamma-compressed components:

https://en.wikipedia.org/wiki/Luma_(video)#Use_of_relative_luminance

I would prefer to keep Luminance in this case.

And I also found a Lightness. Is this should be brightness or luminosity?

It's Lightness from HSL. It cannot be brightness because it looks like HSV is called Hue/Saturation/Brightness https://en.wikipedia.org/wiki/HSL_and_HSV

Please create one issue for each of these questions, I cannot follow all comments right now and I prefer to answer one per time.

TakWolf commented 11 months ago

@dacap Sorry, I will split the remaining valid issues later