The official version of 3D Gaussian Splatting only uses Color Loss + SSIM Loss during their training.
But now there's your re-written diff-gaussian-rasterization.
I would like to ask, is it possible to add depth map Loss supervision during training based on the diff-gaussian-rasterization you rewrote?
The official version of 3D Gaussian Splatting only uses Color Loss + SSIM Loss during their training. But now there's your re-written diff-gaussian-rasterization. I would like to ask, is it possible to add depth map Loss supervision during training based on the diff-gaussian-rasterization you rewrote?