ashea-code / BLUI

Rich HTML UI engine for UE4
MIT License
860 stars 258 forks source link

Handling dirty regions CEF texture rendering, overall speedup. #44

Closed bemon closed 8 years ago

bemon commented 9 years ago

Implementing dirty region texture updates in CEF RenderHandler::onPaint.

ashea-code commented 9 years ago

This looks good, I've been meaning to actually implement this myself, thanks! I'll be testing on the various platforms this weekend, if everything passes I'll merge this in!

Nice work!