Closed timothyBrake closed 8 years ago
Please download a zip distribution from the Release pages on Github. The repo does not include the binary files for CEF or the header files
Hi,
Thank you for the response but I still get an error. I am using UE4.9.2 - Windows. I downloaded the release as you said from here https://github.com/AaronShea/BLUI/releases. Tried installing it but no luck so far... I must be doing something wrong here... Here is what I did:
I have copied the complete unzipped directory BLUI to the Plugins directory so I am not sure what to do here. Is there a step that I missed? I only did the steps above, so do not assume I did any other steps like copy the something else somewhere, set a flag some where, installed anything else,... I would really like to use this awesome plugin!
Any help is much appreciated.
Kind regards, T
You must install the plugin at a project level, not into the Engine's plugin directory. C:/MyProjects/UE4Project/Plugins/BLUI
Hi,
I tried that (starting from point 8 in previous comment). I see the README mentions "Re-generate your project's Visual Studio file and load up the editor. Then check the plugin list to ensure it has been loaded!". I do not have Visual Studio as I am just using BluePrints. Maybe that is the issue?
There is your problem, it needs to be a C++ project to allow the plugin to compile in Visual Studio.
Ok thanks, that solved the mystery. Any chance in making this plugin work without the need to compile in Visual Studio?
It's a code plugin, so it is required that you have visual studio installed, otherwise Unreal could never even compile the project.
MachineId:08B450454308DFDEFAE79FAD4EF2909E EpicAccountId:9fea9eb493fa4a7f981b1156273a72d1
Unknown exception - code c06d007e (first/second chance not available)
""
KERNELBASE
UE4Editor_Blu!delayLoadHelper2() [f:\dd\vctools\delayimp\delayhlp.cpp:323]
UE4Editor_Blu!_tailMerge_libcef_dll()
UE4Editor_Blu!CefStringBase
not compilled (;
This seams like an awesome plugin but I have issues trying to install the plugin in UE4.9.2 (and also 4.8.3).
What must I do to use the plugin? Any help is more than welcome