I updated the BLUI version in my project (UE 4.12.5). I am not really sure which commit I used before but it was version 3.1 already and before commit 73d4be57b0c1bc454e2bc6bf01a0bd9a8eee1495.
After updating blui the project compiled and started as expected but if I resize the viewport and call ResizeBrowser the Editor/Game crahes immediately.
I changed nothing in code.
Did you have any idea what could cause this crash?
Hi,
I updated the BLUI version in my project (UE 4.12.5). I am not really sure which commit I used before but it was version 3.1 already and before commit 73d4be57b0c1bc454e2bc6bf01a0bd9a8eee1495.
After updating blui the project compiled and started as expected but if I resize the viewport and call ResizeBrowser the Editor/Game crahes immediately. I changed nothing in code.
Did you have any idea what could cause this crash?
The log shows this error:
`[2016.09.13-14.27.26:824][580]LogWindows:Error: === Critical error: === Fatal error: [UnrealEngine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 717] Rendering thread exception: Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000058`
If necessary I setup a demo project with this problem.
Thanks and best regards, Stephan