Open normalvector opened 8 years ago
In BluEye.h the cursor keycodes are declared as: leftarrowkey = 37 UMETA(DisplayName = "Left Arrow"), rightarrowkey = 38 UMETA(DisplayName = "Right Arrow"), downarrowkey = 39 UMETA(DisplayName = "Down Arrow"), uparrowkey = 40 UMETA(DisplayName = "Up Arrow"),
This doesn't match the standard mapping though where leftarrowkey = 37, uparrowkey = 38, rightarrowkey = 39, and downarrowkey = 40, and so cursor key controls seem scrambled when 'Special Key Press' node is used.
In BluEye.h the cursor keycodes are declared as: leftarrowkey = 37 UMETA(DisplayName = "Left Arrow"), rightarrowkey = 38 UMETA(DisplayName = "Right Arrow"), downarrowkey = 39 UMETA(DisplayName = "Down Arrow"), uparrowkey = 40 UMETA(DisplayName = "Up Arrow"),
This doesn't match the standard mapping though where leftarrowkey = 37, uparrowkey = 38, rightarrowkey = 39, and downarrowkey = 40, and so cursor key controls seem scrambled when 'Special Key Press' node is used.