Open gnuchev opened 7 years ago
private string ModulePath { get { return ModuleDirectory; } } via https://answers.unrealengine.com/questions/460185/getmodulefilenamestring-is-obsolete-vc14-ue412.html
@gnuchev Do you have the version of BLUI for 4.14 ?
Currently, no. 4.13.2
@JHanley85 You have the one for 4.13.2 ? I don't undersand
When trying to reGenerate Visual Studio Project files I got this error:
Running H:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="H:/Unreal Projects/MyProject/MyProject.uproject" -game -rocket -progress Discovering modules, targets and source code for project... Messages while compiling H:\Unreal Projects\MyProject\Intermediate\Build\BuildRules\MyProjectModuleRules.dll: h:\Unreal Projects\MyProject\Plugins\BLUI\Source\Blu\Blu.Build.cs(11,38) : error CS0619: 'UnrealBuildTool.RulesCompiler.GetModuleFilename(string)' is obsolete: 'GetModuleFilename is deprecated, use the ModuleDirectory property on any ModuleRules instead to get a path to your module.' UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files.