Open GeorgeS2019 opened 1 year ago
For devs trying to use NURFG in dotnet6 with Godot 4.1, made a small update to make it work.
https://github.com/ashelleyPurdue/NURFG/pull/3
https://github.com/Chillu1/NURFG/tree/feature/godot-4.1
Edit: Forgot to mention, to make it work with dotnet6, you need to change https://github.com/ashelleyPurdue/NURFG/blob/4a4431b66bd48fd8412ebe64eb2f45d46e69fb17/NURFG.csproj#L3
To <TargetFramework>net6.0</TargetFramework>
Saw your contribution to the ongoing merge of dotnet6, I wonder if you have a plan to start contributing unit tests that can support the existing and future Godot4 dotnet6 development.