ashene64 / open-sauce

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Error while compiling latest code. #52

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When compiling with all resources present that are required, I get the 
following compilation data.

Output text:

1>------ Build started: Project: Halo1_CE, Configuration: Debug Win32 ------
1>Compiling...
1>7zip.cpp
1>GameStateRuntimeData.cpp
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Game/GameState.hpp(148) : 
error C3861: 'ASSERT_TRUE': identifier not found
1>        .\Game\GameStateRuntimeData.cpp(299) : see reference to function 
template instantiation 'T 
*Yelo::GameState::GameStateMalloc<Yelo::GameState::RuntimeData::s_runtime_data>(
const bool,const size_t)' being compiled
1>        with
1>        [
1>            T=Yelo::GameState::RuntimeData::s_runtime_data
1>        ]
1>UIWidgets.cpp
1>.\Interface\UIWidgets.cpp(57) : error C3861: 'ASSERT_TRUE': identifier not 
found
1>Units.cpp
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(18) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(30) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(42) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(66) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(82) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(104) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(124) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(131) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(151) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(158) : error C3861: 'ASSERT_TRUE': identifier not found
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects/Units.GrenadeCounts.i
nl(174) : error C3861: 'ASSERT_TRUE': identifier not found
1>ScenarioFauxZones.cpp
1>k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Game/GameState.hpp(148) : 
error C3861: 'ASSERT_TRUE': identifier not found
1>        .\Scenario\ScenarioFauxZones.cpp(111) : see reference to function 
template instantiation 'T 
*Yelo::GameState::GameStateMalloc<Yelo::ScenarioFauxZones::s_scenario_faux_zone_
globals>(const bool,const size_t)' being compiled
1>        with
1>        [
1>            T=Yelo::ScenarioFauxZones::s_scenario_faux_zone_globals
1>        ]
1>Generating Code...
1>Build log was saved at 
"file://K:\OpenSauce\open-sauce\obj\Halo1_CE\Debug\Win32\BuildLog.htm"
1>Halo1_CE - 14 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Error text:

Error   1   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Game\GameState.hpp 148 Ha
lo1_CE
Error   2   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Interface\UIWidgets.cpp    5
7   Halo1_CE
Error   3   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  18  Halo1_CE
Error   4   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  30  Halo1_CE
Error   5   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  42  Halo1_CE
Error   6   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  66  Halo1_CE
Error   7   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  82  Halo1_CE
Error   8   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  104 Halo1_CE
Error   9   error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  124 Halo1_CE
Error   10  error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  131 Halo1_CE
Error   11  error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  151 Halo1_CE
Error   12  error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  158 Halo1_CE
Error   13  error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Objects\Units.GrenadeCoun
ts.inl  174 Halo1_CE
Error   14  error C3861: 'ASSERT_TRUE': identifier not 
found   k:\OpenSauce\open-sauce\OpenSauce\Halo1\Halo1_CE\Game\GameState.hpp 148 Ha
lo1_CE

Please help.

Original issue reported on code.google.com by admir...@gmail.com on 3 Oct 2012 at 3:56

GoogleCodeExporter commented 9 years ago
This is Rambo, the same person that posted this error.  I also get serious 
errors while compiling in Release mode.  I assume both this error and the 
others occur in Release mode; however, I compiled this in Debug mode and got 
the same error results as listed above.  Other errors result in Release, and I 
will require help with debugging the kernel of the problem.  Thanks.

Original comment by admir...@gmail.com on 3 Oct 2012 at 7:04

GoogleCodeExporter commented 9 years ago
Partly fixed by revision 983573be1148 (351). ASSERT_TRUE errors should be gone 
but there are still issues with release. Over to you Korn.

Original comment by TheFieryScythe@gmail.com on 3 Oct 2012 at 8:42

GoogleCodeExporter commented 9 years ago

Original comment by kornma...@gmail.com on 4 Oct 2012 at 2:38