ashene64 / open-sauce

Automatically exported from code.google.com/p/open-sauce
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2 Issues with OS v3.1 #67

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Issue 1: Weapon views not saving-
When I change my weapon views they don't save half the time, this usually 
happens when using a flag/oddball. Video here: 
http://www.xfire.com/video/5db93d/

Issue 2: Crash pop-up when playing Kirby's forge map-
When I load Kirby's forge map, Halo minimizes and I see this window: 
http://i.imgur.com/PYf70pb.png
However, when I click OK and go back into Halo, the map is loaded and 
everything works fine.

In case you need them, my PC specs:

Manufacturer:   
ASUSTeK COMPUTER INC.
Processor:  
Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
Memory:     
4096MB RAM
Hard Drive:     
472 GB Total
Video Card:     
Intel(R) HD Graphics 4000
Monitor:    
Sound Card:     
Speakers (Realtek High Definition Audio)
Speakers/Headphones:    
Keyboard:   
USB Root Hub
Mouse:  
USB Root Hub
Mouse Surface:  
Operating System:   
Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 
(7601.win7sp1_gdr.120830-0333)

Original issue reported on code.google.com by reeiik...@gmail.com on 21 Jan 2013 at 11:46

GoogleCodeExporter commented 9 years ago
I'm not able to repo the weapon views not saving. They're saved even after 
switching weapons and dying.

That message appeared in an older build of 3.0 but was suppose to be fixed. Set 
developer_mode to 4 and try loading the map again to get more details

Original comment by kornma...@gmail.com on 21 Jan 2013 at 10:17

GoogleCodeExporter commented 9 years ago
ive been getting the weapon view issue too. in my case i will adjust the view 
and save it. then i pick up another weapon. then when i tab back to the weapon 
it will (sometimes) be reset to default.

most consistent culprit for me is when i pick up a sniper my pistol will reset.

Original comment by jellymas...@gmail.com on 27 Jan 2013 at 3:44

GoogleCodeExporter commented 9 years ago
Thanks for the replies. Kornmann I did what you said and I now get this error 
message http://puu.sh/1TnZb

As for the weapon view saving that seems to be on and off, when I loaded halo 
the AR & pistol views were the same as when I left them, but I switched the 
weapons around a bit and they went back to default.

Original comment by reeiik...@gmail.com on 27 Jan 2013 at 12:21

GoogleCodeExporter commented 9 years ago
I've been able repro the weapon views not saving in once instance, when picking 
up the oddball and/or flag. Has this been seen in normal gameplay? I.e., not by 
loading a map and spawning weapons to pick up?

Original comment by TheFieryScythe@gmail.com on 27 Jan 2013 at 4:38

GoogleCodeExporter commented 9 years ago
yes, its where i first saw it. load a BG lan game, pick up the sniper 
(replacing AR) and my pistol position resets. most of the time anyway; its not 
a consistent bug but once it happens youre stuck with it until you pick up 
another weapon (again not guaranteed to fix it).

Original comment by jellymas...@gmail.com on 27 Jan 2013 at 4:52

GoogleCodeExporter commented 9 years ago
The crash with Kirby's map is random, since your the only one who has had it 
before.

Also, OS hasn't been able to save weapon views until OpenSauce Version 3.03 and 
has stopped again with the release of OS V3.1.  So my guess is that its 
disabled, needs fixing, or is a bug that needs fixed.

Anyway it saves randomly instead of not saving at all such as in prior versions 
of OS 3.03. (The Versions before OS 3.03.)

Original comment by LSPRa...@gmail.com on 29 Jan 2013 at 3:50

GoogleCodeExporter commented 9 years ago
I believe Kirby's map was made with a build of OS that had some incorrect 
script definitions. We verify the map's definitions with the ones in the build 
in memory. In some conditions, a mismatch can cause an exception, which is why 
we show the 'oshi-' message box.

Note: When I tried to repo this (in that reply from earlier), I was testing on 
a Snipers game on BG. I was able to save custom views for the pistol and 
sniper, and have them load again on death and weapon switch.

FS: Was that instance with 3.1, or with our 3.1.1 code?

Original comment by kornma...@gmail.com on 29 Jan 2013 at 3:48