Closed ItsStolas closed 6 years ago
I see what you mean. Would an unmovable entity that is killable be like walls/doors that can be hit? Should entity just extend moveable/killable?
Yeah we can have that. I don't see any problem with that.
@HarrisJT yeah that was my thoughts :)
I was wondering if we should make a KillableEntity, to separate out the death and health code from MoveableEntity, as it doesn't seem to fit too well to me.