Open ashjack opened 6 months ago
This ONLY occurs on levels other than the current selected level when the building is loaded. In practice, this means that level 0 is usually fine but only because loading a building resets the selected level to 0. This implies it has something to do with the building loading function.
When a wall created with the wall tool intersects with a wall from a room (and maybe even another wall tool created one), it will place the wall on the same layer as the wall it intersects with, hiding the original. It should place the other wall on Walls2