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ashtanmistal
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minecraftUBC
A proof-of-concept for transforming UBC's Vancouver Campus into a Minecraft world through the use of geospatial data processing and deep learning.
GNU General Public License v2.0
32
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3
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Fix extraneous building datapoints caused by LiDAR-DenseSeg Integration
#25
ashtanmistal
opened
3 weeks ago
2
Create pylint.yml
#24
ashtanmistal
closed
11 months ago
0
Update issue templates
#23
ashtanmistal
closed
11 months ago
0
Dev
#22
ashtanmistal
closed
11 months ago
0
update README.md
#21
ashtanmistal
closed
11 months ago
0
update README
#20
ashtanmistal
closed
11 months ago
0
QOL + organization
#19
ashtanmistal
closed
11 months ago
0
V2 complete, excluding trees
#18
ashtanmistal
closed
11 months ago
0
Add current development code
#17
ashtanmistal
closed
12 months ago
0
Dev
#16
ashtanmistal
closed
1 year ago
0
Merge pull request #14 from ashtanmistal/dev
#15
ashtanmistal
closed
1 year ago
0
Dev
#14
ashtanmistal
closed
1 year ago
0
Updated world with roads and sidewalks; fixed main mall
#13
ashtanmistal
closed
1 year ago
0
Dev
#12
ashtanmistal
closed
1 year ago
0
Update planning.md
#11
hkimhi
closed
1 year ago
0
Update README.md
#10
ashtanmistal
closed
1 year ago
0
Update building.md document
#9
ashtanmistal
closed
1 year ago
0
Documentation
#8
ashtanmistal
closed
1 year ago
0
Tree trunk placement algorithm
#7
ashtanmistal
closed
11 months ago
1
Update README.md and moved screenshots to dedicated directory
#6
ashtanmistal
closed
1 year ago
0
Create LICENSE
#5
ashtanmistal
closed
1 year ago
0
Merge master updates
#4
ashtanmistal
closed
1 year ago
0
Update README.md
#3
ashtanmistal
closed
1 year ago
0
Write algorithm to de-hollow the earth beneath the generated terrain
#2
ashtanmistal
closed
11 months ago
1
set tick speed to 0
#1
ashtanmistal
closed
1 year ago
0