Closed ashtonmeuser closed 4 months ago
Use import function target Object IDs rather than references. Prevents issues related to freed objects.
Object
Closes #69.
This also slightly refactors file names (godot-wasm.cpp → wasm.cpp) and tweaks imports to favour libraries (#include "..." → #include <...>).
godot-wasm.cpp
wasm.cpp
#include "..."
#include <...>
Test cases added for:
Use import function target
Object
IDs rather than references. Prevents issues related to freed objects.Closes #69.
This also slightly refactors file names (
godot-wasm.cpp
→wasm.cpp
) and tweaks imports to favour libraries (#include "..."
→#include <...>
).Test cases added for: