Open GoogleCodeExporter opened 8 years ago
Cleaner implementation in C
http://bob.allegronetwork.com/2xsai/2xsai.zip
Original comment by pulkoma...@gmail.com
on 2 Nov 2009 at 8:40
It produces a truecolor image. Also, it turns an image of size N into size
(N*2)-1,
an odd number which is problematic for a lot of game graphics.
Original comment by yrizoud
on 2 Nov 2009 at 10:15
scale2x and scale3x are probably better, since they don't add colors,
and produce always an image of size N*factor (where factor is 2 or 3
respectively).
It can also be applied iteratively
(scale2x + scale2x = scale4x. scale2x + scale3x = scale6x; scale3x + scale3x =
scale9x).
There is a widepixel-compatible algorithym (scale2x4) but not a tallpixel
compatible
algorithym (scale4x2).
It can use MMX (but I guess that probably doesn't matter for most Grafx2
usages).
http://scale2x.sourceforge.net/
Original comment by 00a...@gmail.com
on 3 Nov 2009 at 1:38
Pulkomandy, now's time to prove the power of factory, by writing a lua program
that
upscales the current brush using 2xSai algorithm :)
Original comment by yrizoud
on 13 Nov 2009 at 2:32
Original comment by pulkoma...@gmail.com
on 15 Jan 2010 at 7:34
Original comment by pulkoma...@gmail.com
on 9 Aug 2010 at 9:43
Original comment by pulkoma...@gmail.com
on 20 Jan 2011 at 8:43
Original issue reported on code.google.com by
pulkoma...@gmail.com
on 2 Nov 2009 at 8:33