While having multiple task running in the background, it might be difficult to follow them, report progress and trigger behavior when they end.
We should add a simple long running task scheduler as helper, which will be useful in implementations where one scene runs multiple features at the same time, possibly in different threads.
While having multiple task running in the background, it might be difficult to follow them, report progress and trigger behavior when they end.
We should add a simple long running task scheduler as helper, which will be useful in implementations where one scene runs multiple features at the same time, possibly in different threads.
This is probably related to https://github.com/asmodehn/WkCocos/issues/52