asmodehn / sdlut

SDL utility toolkit - A C++ wrapper arount SDL 1.2
BSD 2-Clause "Simplified" License
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Implement Threaded Events to speed it up !!! #22

Open asmodehn opened 10 years ago

asmodehn commented 10 years ago

We need to implement that in order to speed up events handling. Carefull : have to link that with the EVENTTHREAD flag in SDL. IF no thread, old way, if thread : do it the fast way http://www.gameprogrammer.com/fastevents/fastevents1.html

asmodehn commented 10 years ago

This is likely to be dropped because of SDL moving to 1.3 I t snot that much interesting to do where we are right now anyway. so maybe later if someone 's got time...