asmodehn / sdlut

SDL utility toolkit - A C++ wrapper arount SDL 1.2
BSD 2-Clause "Simplified" License
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Embed icons and other defaut in source #28

Open asmodehn opened 10 years ago

asmodehn commented 10 years ago

The problem is that we dont want to have additional data for a library to move around with it. In the end everything will depend on the application , therefore there is no point. Still, for usefull default - relatively small - data (like name, icons, cursor, etc.), we should embed them in the source code. We will use the RWOps structure for that...

asmodehn commented 10 years ago

Icon already embedded. Still to embed : a bmp for default engine (GL or not) a png for default engine instead if built with sdl_image a default font ( or a set of...), bmp or png a default set of cursor (using surfaces t define them...), bmp or png

asmodehn commented 10 years ago

embedded the default image, embedded one default latin-1 font just need the set of cursor (bmp and png) and that will do it for now...