Closed Sheol27 closed 9 months ago
Hi! I'm facing a problem with materials shadow. It look like some triangles (i guess) don't receive the correct light. The result is the following
In case it may help to solve this issue, i have splitted my mesh into more models to achieve the flat shading effect, as discussed here #396
That's really hard to know just by an image. Do you cast shadow using a shadow map? Does it flicker when you move? Does it go away when zooming out?
Hi! I'm facing a problem with materials shadow. It look like some triangles (i guess) don't receive the correct light. The result is the following
In case it may help to solve this issue, i have splitted my mesh into more models to achieve the flat shading effect, as discussed here #396