Closed miwarnec closed 1 month ago
Thanks for reporting, I'll try to find some time to fix it. In the meantime, a 2x2 texture should work, I hope.
Hey @asny yes indeed, other textures work. Slightly concerning nonetheless - for example: which other resolutions may not work either?
It's a special case with 1x1 pixel textures. Fixed in https://github.com/asny/three-d/commit/39eac7f3cd42e79b8c32a7f172aebfbc882fa08e
Hey there! Super excited to try the new updated, since it fixes the egui destroy bug.
Updated three-d from 0.16.1 to 0.17 while also having to update three-d-asset from 0.6 to 0.7.
However, there seems to be a regression now. I have a 1x1 white pixel texture that I use in a low resolution Pong demo, uploaded here (it's tiny, zoom in):
After upgrading to 0.18, when attempting to load the texture I am getting: