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asny
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three-d
2D/3D renderer - makes it simple to draw stuff across platforms (including web)
MIT License
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add simple example to render text using `fontdue`
#312
Nevsden
closed
1 year ago
3
Strange behavior of update_shadow_maps()
#311
JPGygax68
closed
1 year ago
3
Possibility of adding opengl primitives
#309
Nevsden
closed
1 year ago
4
Morph targets
#308
asny
opened
1 year ago
0
Skinning
#307
asny
opened
1 year ago
0
Animation support
#306
asny
closed
1 year ago
0
Surface creation error on Linux
#305
asny
closed
1 year ago
4
Add multisampled color and depth textures
#304
bwanders
closed
1 year ago
14
Adds helper function to go from control positions to viewport positions.
#303
iwanders
closed
1 year ago
10
Improve window module
#302
asny
closed
1 year ago
0
#298 texture transformation on texture references in materials
#301
asny
closed
1 year ago
0
Code from terrain example compiles with errors for wasm
#299
Kingeh
closed
1 year ago
3
Texture transformation on each texture
#298
asny
closed
1 year ago
1
Compute InstancedMesh' InstanceBuffers at render time based on distance from camera.
#297
iwanders
closed
1 year ago
12
Instances::transformations instead of translations, rotations, scales
#296
asny
closed
1 year ago
1
Add example that shows benefits of InstancedMesh.
#295
iwanders
closed
1 year ago
2
Add comments about default gravity in the particle system.
#294
iwanders
closed
1 year ago
7
Spelling fixes in readme.
#293
iwanders
closed
2 years ago
0
Run three-d in GTK-GL
#292
breynard0
opened
2 years ago
10
Refactor (material, effect, 2D geometry, depth texture, ..)
#290
asny
closed
2 years ago
0
How to save rendered animation to file(s)?
#287
acshi
closed
2 years ago
1
egui anchoring
#286
bananaturtlesandwich
closed
2 years ago
1
egui now has a new version which takes Arc
#285
bananaturtlesandwich
closed
2 years ago
5
Terrain
#284
asny
closed
2 years ago
0
Feature Request: support for drawing glow::POINTS and glow::LINES
#283
donkeyteethUX
closed
2 years ago
5
fix(examples/fireworks): sample explosion_direction uniformly on 3d sphere
#279
rronan
closed
2 years ago
1
Point cloud
#278
asny
closed
2 years ago
0
Use `trunk` instead of `wasm-pack`
#277
asny
opened
2 years ago
2
Allow controls and GUI to be used without enabling the `window` feature
#276
asny
closed
2 years ago
0
Use Winit as windowing backend for three-d
#275
coderedart
closed
2 years ago
7
start working through all the errors
#274
coderedart
closed
2 years ago
0
switch to winit as windowing backend
#273
coderedart
closed
2 years ago
5
Reduce the repository size
#272
coderedart
closed
2 years ago
2
Update egui + disable egui by default
#270
asny
closed
2 years ago
0
Apply transformations to Space
#269
pedrotrschneider
closed
2 years ago
1
Gost faces
#268
Strosel
closed
2 years ago
7
Particles update
#266
asny
closed
2 years ago
0
Model Blending
#265
MeechaelA
closed
2 years ago
1
Make all structs Send and Sync.
#263
surban
closed
2 years ago
5
Rename Gm struct To GeometryMaterial
#262
dbuch
closed
2 years ago
2
Error handling
#261
asny
closed
2 years ago
0
Does Particle handles `colors` attribute of CpuMesh?
#260
Slals
closed
2 years ago
9
Deferred material in render call
#259
asny
closed
2 years ago
0
Camera: Simplify camera by purging ThreeDResult
#258
dbuch
closed
2 years ago
1
Also render isosurfaces from the inside
#257
Yeicor
closed
2 years ago
1
Deprecate camera uniform buffer
#256
asny
closed
2 years ago
0
Crate split
#255
asny
closed
2 years ago
0
renderer: make lights_fragment_shader_source public
#254
Yeicor
closed
2 years ago
4
Fix #199
#253
asny
closed
2 years ago
0
Change two function to use &self instead of &mut self
#252
emilk
closed
2 years ago
0
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