Open Psithief opened 12 years ago
Those regions are not treated in a special way.
But it is possible to use pistons inside of passthrough regions, just if you use pistons from no region to passthrough regions then it will be prevented.
So i would say that is rather a small issue. Adding it is possible, though checking flags will decrease performance further (won'nt be magnitudes though, supposedly).
So unless it is a real issue in practical use i wil probably not add it, but i will make an entry in the lists to keep it in mind. Actually ignoring certain regions is something on the list.
Concerning priorities and parents and flags - it is not unthinkable, though it would be pretty much re-implementing all the checks WorldGuard does for player avctions. Probably i will have a look at performance questions at some point, and if it might pay to bring those in.
@asofold There doesn't seem to be any support in WGPFix for ignoring regions that have the passthrough flag set to
allow
. Passthrough regions should not be counted.This is based on a brief read-through of the code. I may have missed it.