A new-generation shooter with augmented reality and real robots. You can play online with other users with your PC, moving robots in championships and campaigns: all 24/7!
Currently SDL_PumpEvents is called from the RfModule thread directly, which breaks encapsulation. I propose to move it to a new (static?) member in RdInputManager, so that even if we have to call it frequently still it is hidden inside RdInputManager.
Currently
SDL_PumpEvents
is called from theRfModule
thread directly, which breaks encapsulation. I propose to move it to a new (static?) member inRdInputManager
, so that even if we have to call it frequently still it is hidden insideRdInputManager
.