When you die, it rolls the screen (kinda like maxroll). it will randomly pick between scrolling left and right, as well as sometimes make it look like you "fell" (e.g. look at the sky)
I added this once, iirc the skymap didn't rotate in relation and it looked weird and I sorta stopped messing with it. Probably easy to do if you ignore collision with objects ("head" inside walls"
When you die, it rolls the screen (kinda like maxroll). it will randomly pick between scrolling left and right, as well as sometimes make it look like you "fell" (e.g. look at the sky)
this idea was withdrawn from here https://forum.cubers.net/thread-6547-post-124081.html#pid124081