Open mfabiojrs opened 3 years ago
@BrutalSystem The link you provided does not work unfortunately. Maybe you wanted to share a video?
@BrutalSystem The link you provided does not work unfortunately. Maybe you wanted to share a video?
updated.
Thank you. Does this issue occur on any of the official maps?
Thank you. Does this issue occur on any of the official maps?
this is on all maps, you only need a corner wall for this to happen.
@BrutalSystem: Could you please re-test this one? Thank you very much.
@BrutalSystem: Could you please re-test this one? Thank you very much.
it worked, but that's not a solution, you're fixing one and generating another.
if(z2 > ns->ceil) d->vel.z = 0; // cancel out jumping velocity when hitting corner ceiling
you will cancel jump speed when hitting the corner ceiling, but corner ceiling also works wall type, so you are generating more trouble on the maps.
if someone jumps towards corner ceiling wall, you will cancel the speed.
You are right, thank you for pointing out this flaw.
stuck