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The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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Supporting FBX from Maya #2631

Open RevoluPowered opened 5 years ago

RevoluPowered commented 5 years ago

This is an effort to move to support the newer version of the FBX format:

From preliminary research we need to implement the following:

Core:

Extras:

We need this to properly support files from Maya yes it's going to be a lot of work. Right now we have good support for Blender3D but not for Maya FBX exports.

@fire and I are going to be looking into supporting this change but we may need help as this will be a lot of work.

RevoluPowered commented 5 years ago

Update after finding more bugs:

Basic support of Autodesk products (maya fbx, max fbx, etc) I think we need the following implemented:

RevoluPowered commented 5 years ago

https://github.com/assimp/assimp/pull/2640

Basic Arnold material support has been PRd.