Closed bogdanfinn closed 3 years ago
This message usually means the websocket between JS and GO has been abruptly closed.
You should try logging to a file (by using astilectron's Logger
attribute) and see what the logs say
Yeah the issue was i built the windows app on my mac and my application uses: https://github.com/mattn/go-sqlite3
From their Docs: because this is a CGO enabled package you are required to set the environment variable CGO_ENABLED=1 and have a gcc compile present within your path.
Now i need to figure out how to compile from my mac for windows with CGO_ENABLED.
But no issue with this repository. Will close this ticket.
I just want to take the time and comment here the solution. If anyone in the future will have the same problem. First i got to this stackoverflow answer while researching:
https://stackoverflow.com/a/42299401
After following the steps there i modified my bundler.json
to contain the following part:
"environments": [
{
"arch": "amd64",
"os": "windows",
"env": {
"CC": "/usr/local/opt/mingw-w64/bin/x86_64-w64-mingw32-gcc",
"CGO_ENABLED": "1"
}
},
{
"arch": "386",
"os": "windows",
"env": {
"CC": "/usr/local/opt/mingw-w64/bin/i686-w64-mingw32-gcc",
"CGO_ENABLED": "1"
}
}
],
"build_flags": {
"-buildmode=exe": ""
}
After that it worked for me.
Be aware: this are "my" paths and my use case was to build the application on a MacOS System for a Windows System.
Afterwards i could successfully run my application on a Windows EC2 instance.
I used the bundler to build my app for MacOS and Windows. This is my bundlers env config:
So for MacOs everything works fine. But on Windows i get the following JS error when starting the application:
I run the app on a AWS EC2 Windows instance (t2.xlarge) because i do not own a windows system myself. I also tried bundling the app on the Windows EC2 Instance directly but there i receive strange errors with
x86_64-w64-mingw32/bin/ld.exe
. I dont think this has something to do with the bundler itself.