HI !
I did some test with Usine Hollyhock and even if I stop the audio engine, I can't load any more than 1 sample in each instance of Ami.
This is because Usine never stops its engine, as I got the info from the developer.
so I made some mods in your code as follow starting line 629 of AmiWindowEditor.cpp :
HI ! I did some test with Usine Hollyhock and even if I stop the audio engine, I can't load any more than 1 sample in each instance of Ami. This is because Usine never stops its engine, as I got the info from the developer.
so I made some mods in your code as follow starting line 629 of AmiWindowEditor.cpp :
/*if(audioProcessor.isHostPlaying()) { juce::String hostName = getHostName();
}*/
Thank you for this fun sampler
Cheers
Olivar