Closed marcschefer closed 1 year ago
Is this equivalent to permanently
--thread-count 0
??
No it's different, this one has the pre-fetcher working normally just the multi-threaded measurement is changed to equivalent of thread-count=0. So I guess we can completely rule out the pre-fetcher as the potential cause.
Okay. So the multi-threading still comes from lower level libraries like levmar or fft3 or so?
If yes, where comes the limitation to n_core=4? There are more cores accessible.
Okay. So the multi-threading still comes from lower level libraries like levmar or fft3 or so?
If yes, where comes the limitation to n_core=4? There are more cores accessible.
Good question, since that should not happen I have no idea, my guess is that environment variable is set to 4 by the job system.
The machine I am running has not scheduler. This was discussed on the ticket today. I give still --thread-count 4
, maybe this is somehow forwarded? But even when I set --thread-count 0
(on develop) it sticks to 4 cores.
I ran the test version three times within the pipeline, asking 4, 6 and 8 cores. They all run and the # of cores shows in the profile:
But the computing time is always the same (248-256min), so the # of cores does not really help. No idea what this means.
On Friday Simon ran with strace
attached to it. Unfortunately he got a circular run, so it did not help. But he'll try again.
My argument from this morning is:
In total it is not clear to me whether the additional core that were used did something useful. It would be interesting to compare this to the runtime at SDC-CH, which was multi-threaded.
Closing this, since the bug has been found
Is this equivalent to permanently
--thread-count 0
?? In any case, it doe run. It never uses more than 4 cores: I am assuming this will continue to the end.