astruyk / Ares

An arma3 mod that adds some extra functionality to Zeus
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Save/Load: Items are double-placed when pasting into the mission #144

Closed Vernei closed 10 years ago

Vernei commented 10 years ago

This issue was present for us back in 1.0.2, but we just simply forced our version on the dedicated server and clients back to 1.0.1. Now with the release of 1.1.0, the problem wasn't fixed so I wanted to bring it to your attention.

On our dedicated server, which is currently running 1.1.0 of Ares, (along with the clients), when you use the save/load feature to paste an object, the save/load dialogue box pops up twice. If I paste my presaved items into the first dialogue box, and click cancel on the second, then nothing is created. If I paste my presaved items into the first and the second box, or if I cancel the first and just place the second, then the items are placed twice, within each other. Items like hesco barriers and concrete walls that do not have item collision are fine, but items like cargo containers, toiletboxes and others explode into a beautiful fountain of physics upon being pasted as Arma freaks out.

I hope you can get this issue resolved. We love your mod and the capabilities it provides us. I personally use it heavily every time I run Zeus. Thanks again for all of your effort.

astruyk commented 10 years ago

Try removing the mod from your server - you should only need to run it on the clients. That's fixed some race-condition issues in the past.

It does sound like this is a legit bug either way though - I'll look into it ASAP. I think it's probably related to the issue causing similar weird behaviour for other modules when running more than one copy of Ares (was fixed in c8935f142556d725347cf2f971ec18153833116f AFAIK).

astruyk commented 10 years ago

Is in fact fixed.