This could be related to calling conventions. I expected the ABI to be compatible on 64-bit, turns out this is only true for C, and the steamapi DLL was built with MSVC, and staging is built using MinGW.
If steamapi has a C API maybe using that would work.
This could be related to calling conventions. I expected the ABI to be compatible on 64-bit, turns out this is only true for C, and the steamapi DLL was built with MSVC, and staging is built using MinGW.
If steamapi has a C API maybe using that would work.