Closed Hobey closed 3 years ago
Sounds like this is caused by inaudible sounds getting killed when inaudible. Emit sounds are only paused when they quit playing, not destroyed then replayed. The fix isn't quite obvious because the "must tick" behavior of soloud is glitchy and inappropriate anyway.
Actually for emit sounds it's fairly easy to work around, so that will be fixed in 3484-render2d-v4
not
Should be fixed in 3570-render2d-v3 when it's out
How to reproduce:
Go into sandbox Put a tunnel on the left of the map, suicide until you are on the right side, put tunnel on the right side Make a drill and notice that it does make sound Drop the drill on the ground and go through tunnel and come back Notice that the drill makes no sound when you use it