Closed Rosalie241 closed 1 month ago
This makes angrylion-rdp-plus detect GLES dynamically at runtime instead of needing a different build to use GLES.
It uses the same method as GLideN64, which can be found here: https://github.com/gonetz/GLideN64/blob/master/src/Graphics/OpenGLContext/opengl_GLInfo.cpp#L32
Thanks, LGTM!
This makes angrylion-rdp-plus detect GLES dynamically at runtime instead of needing a different build to use GLES.
It uses the same method as GLideN64, which can be found here: https://github.com/gonetz/GLideN64/blob/master/src/Graphics/OpenGLContext/opengl_GLInfo.cpp#L32