Closed pdrome closed 3 years ago
Hm... I can confirm it happens in Project64, too. It's less severe with vanilla Angrylion, but still not correct. I'll try to figure out what's going on here.
GlideN64 has an outstanding issue for the same thing:
gonetz/GLideN64#1664
Just a small update: using a counter factor of 1 seems to fix the issue, at least in Project 64. So it's probably a timing issue.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Upon starting the game the splash screens tear/flash. The symptoms appear using angrylion plus, when using cxd4 or hle rsp, and when using the dynarec, cached interpreter, and pure interpreter (in m64p, February 5th 2018 release). I've also verified the behavior in parallel n64 when using angrylion with cxd4 and the dynarec.
Here is a video comparing the opening with angrylion in m64p, gliden64 in m64p (which has similar behavior), and parallel n64 (with parallel rdp) in retroarch which seems to have the correct behavior.