Closed Jj0YzL5nvJ closed 5 years ago
Using Parallel = True on CBFD with mupen64plus, give as result to incorrectly rendered shadows in the game opening.
Parallel = True
Parallel = False https://0x0.st/s3ZS.png
Parallel = True https://0x0.st/s3ZQ.png
Duplicate of #12. It's a known bug that is pretty tricky to fix without killing the performance. I hope I'll be able to fix it one day, though.
Using
Parallel = True
on CBFD with mupen64plus, give as result to incorrectly rendered shadows in the game opening.Parallel = False https://0x0.st/s3ZS.png
Parallel = True https://0x0.st/s3ZQ.png